/* Popup « Chasseur » — entrée glitch type Solo Leveling / bug système */

.hunter-glitch-overlay {
  position: fixed;
  inset: 0;
  z-index: 2500;
  display: flex;
  align-items: center;
  justify-content: center;
  padding: 1rem;
  background: rgba(0, 0, 0, 0.88);
  opacity: 0;
  visibility: hidden;
  pointer-events: none;
  transition: opacity 0.25s ease, visibility 0.25s ease;
}

.hunter-glitch-overlay.is-open {
  opacity: 1;
  visibility: visible;
  pointer-events: auto;
}

.hunter-glitch-overlay.is-glitching {
  animation: hunterOverlayFlicker 0.45s steps(2) 2;
}

.hunter-glitch-scanlines {
  position: absolute;
  inset: 0;
  pointer-events: none;
  background: repeating-linear-gradient(
    0deg,
    transparent,
    transparent 2px,
    rgba(0, 0, 0, 0.12) 2px,
    rgba(0, 0, 0, 0.12) 4px
  );
  opacity: 0;
  z-index: 1;
}

.hunter-glitch-overlay.is-open .hunter-glitch-scanlines {
  opacity: 1;
  animation: hunterScan 0.08s linear 8;
}

.hunter-glitch-noise {
  position: absolute;
  inset: 0;
  pointer-events: none;
  opacity: 0;
  z-index: 2;
  background-image: url("data:image/svg+xml,%3Csvg viewBox='0 0 256 256' xmlns='http://www.w3.org/2000/svg'%3E%3Cfilter id='n'%3E%3CfeTurbulence type='fractalNoise' baseFrequency='0.9' numOctaves='4' stitchTiles='stitch'/%3E%3C/filter%3E%3Crect width='100%25' height='100%25' filter='url(%23n)' opacity='0.5'/%3E%3C/svg%3E");
  mix-blend-mode: overlay;
}

.hunter-glitch-overlay.is-glitching .hunter-glitch-noise {
  opacity: 0.35;
  animation: hunterNoise 0.15s steps(3) 4;
}

.hunter-glitch-modal {
  position: relative;
  z-index: 3;
  width: min(420px, 100%);
  max-height: min(92vh, 720px);
  transform: scale(0.92);
  opacity: 0;
  filter: drop-shadow(0 0 40px rgba(0, 229, 255, 0.35));
}

.hunter-glitch-overlay.is-open .hunter-glitch-modal {
  animation: hunterModalGlitch 0.65s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}

.hunter-glitch-overlay.is-open.is-glitching .hunter-glitch-modal {
  animation: hunterModalGlitch 0.85s steps(1) forwards;
}

.hunter-glitch-modal::before,
.hunter-glitch-modal::after {
  content: '';
  position: absolute;
  inset: 0;
  border-radius: 12px;
  pointer-events: none;
  opacity: 0;
}

.hunter-glitch-overlay.is-glitching .hunter-glitch-modal::before {
  border: 2px solid rgba(255, 0, 80, 0.6);
  transform: translate(4px, -2px);
  opacity: 0.7;
  animation: hunterRgbRed 0.4s steps(2) 3;
}

.hunter-glitch-overlay.is-glitching .hunter-glitch-modal::after {
  border: 2px solid rgba(0, 245, 212, 0.6);
  transform: translate(-4px, 2px);
  opacity: 0.7;
  animation: hunterRgbCyan 0.4s steps(2) 3;
}

.hunter-glitch-close {
  position: absolute;
  top: 0.65rem;
  right: 0.65rem;
  z-index: 5;
  width: 2.25rem;
  height: 2.25rem;
  border-radius: 50%;
  border: 1px solid rgba(0, 229, 255, 0.5);
  background: rgba(0, 0, 0, 0.65);
  color: #fff;
  font-size: 1.35rem;
  line-height: 1;
  cursor: pointer;
  transition: background 0.2s, box-shadow 0.2s, transform 0.2s;
}

.hunter-glitch-close:hover {
  background: rgba(0, 229, 255, 0.2);
  box-shadow: 0 0 16px rgba(0, 229, 255, 0.45);
}

.hunter-glitch-alive {
  position: relative;
  border-radius: 12px;
}

.hunter-glitch-border-pulse {
  position: absolute;
  inset: -3px;
  border-radius: 14px;
  border: 1px solid rgba(0, 229, 255, 0.45);
  box-shadow: 0 0 24px rgba(0, 229, 255, 0.25);
  pointer-events: none;
  z-index: 1;
  opacity: 0;
}

.hunter-glitch-overlay.is-open:not(.is-glitching) .hunter-glitch-border-pulse {
  opacity: 1;
  animation: hunterBorderPulse 2.8s ease-in-out infinite;
}

.hunter-glitch-corner {
  position: absolute;
  width: 12px;
  height: 12px;
  border-color: rgba(0, 229, 255, 0.8);
  border-style: solid;
  pointer-events: none;
  z-index: 2;
  opacity: 0;
}

.hunter-glitch-overlay.is-open:not(.is-glitching) .hunter-glitch-corner {
  opacity: 1;
  animation: hunterCornerBlink 3s ease-in-out infinite;
}

.hunter-glitch-corner--tl { top: 6px; left: 6px; border-width: 2px 0 0 2px; }
.hunter-glitch-corner--br { bottom: 6px; right: 6px; border-width: 0 2px 2px 0; animation-delay: 1.4s; }

.hunter-glitch-img {
  display: block;
  width: 100%;
  height: auto;
  border-radius: 12px;
  border: 2px solid rgba(0, 229, 255, 0.55);
  box-shadow:
    0 0 0 1px rgba(0, 229, 255, 0.2),
    inset 0 0 60px rgba(0, 229, 255, 0.06);
  position: relative;
  z-index: 0;
}

.hunter-glitch-overlay.is-open:not(.is-glitching) .hunter-glitch-img {
  animation: hunterImgAlive 5s ease-in-out infinite;
}

.hunter-glitch-overlay.is-micro-glitch .hunter-glitch-img {
  animation: hunterMicroGlitch 0.2s steps(2) 2;
}

@keyframes hunterBorderPulse {
  0%, 100% {
    box-shadow: 0 0 20px rgba(0, 229, 255, 0.2);
    border-color: rgba(0, 229, 255, 0.35);
  }
  50% {
    box-shadow: 0 0 36px rgba(0, 229, 255, 0.45);
    border-color: rgba(0, 229, 255, 0.75);
  }
}

@keyframes hunterImgAlive {
  0%, 100% { filter: brightness(1) saturate(1); }
  50% { filter: brightness(1.04) saturate(1.08); }
}

@keyframes hunterCornerBlink {
  0%, 88%, 100% { opacity: 0.35; }
  92% { opacity: 1; }
}

@keyframes hunterMicroGlitch {
  0% { transform: translate(0); }
  50% { transform: translate(-3px, 1px); filter: hue-rotate(20deg); }
  100% { transform: translate(2px, 0); }
}

.hunter-glitch-sr {
  position: absolute;
  width: 1px;
  height: 1px;
  padding: 0;
  margin: -1px;
  overflow: hidden;
  clip: rect(0, 0, 0, 0);
  white-space: nowrap;
  border: 0;
}

/* Bug système — flash bord écran */
.hunter-glitch-flash {
  position: fixed;
  inset: 0;
  z-index: 2499;
  pointer-events: none;
  background: rgba(0, 229, 255, 0.12);
  opacity: 0;
}

.hunter-glitch-flash.is-on {
  animation: hunterFlash 0.35s ease-out forwards;
}

@keyframes hunterOverlayFlicker {
  0%, 100% { opacity: 1; }
  50% { opacity: 0.7; }
}

@keyframes hunterScan {
  0% { transform: translateY(0); }
  100% { transform: translateY(4px); }
}

@keyframes hunterNoise {
  0% { transform: translate(0, 0); }
  33% { transform: translate(-2%, 1%); }
  66% { transform: translate(2%, -1%); }
  100% { transform: translate(0, 0); }
}

@keyframes hunterModalGlitch {
  0% {
    opacity: 0;
    transform: scale(1.08) translate(24px, 0) skewX(-6deg);
    clip-path: inset(0 0 100% 0);
    filter: hue-rotate(90deg) saturate(2);
  }
  12% {
    opacity: 1;
    transform: scale(1.02) translate(-14px, 4px) skewX(4deg);
    clip-path: inset(8% 0 72% 0);
  }
  24% {
    transform: scale(0.98) translate(10px, -3px) skewX(-3deg);
    clip-path: inset(40% 0 20% 0);
  }
  36% {
    transform: scale(1.01) translate(-6px, 2px);
    clip-path: inset(72% 0 4% 0);
  }
  48% {
    transform: scale(1) translate(4px, 0);
    clip-path: inset(0 0 0 0);
    filter: none;
  }
  100% {
    opacity: 1;
    transform: scale(1) translate(0, 0);
    clip-path: inset(0 0 0 0);
  }
}

@keyframes hunterRgbRed {
  0%, 100% { opacity: 0; }
  30%, 70% { opacity: 0.5; }
}

@keyframes hunterRgbCyan {
  0%, 100% { opacity: 0; }
  40%, 80% { opacity: 0.5; }
}

@keyframes hunterFlash {
  0% { opacity: 0.9; }
  100% { opacity: 0; }
}

body.hunter-popup-open {
  overflow: hidden;
}

@media (prefers-reduced-motion: reduce) {
  .hunter-glitch-overlay.is-glitching,
  .hunter-glitch-overlay.is-open .hunter-glitch-modal,
  .hunter-glitch-overlay.is-open .hunter-glitch-scanlines,
  .hunter-glitch-overlay.is-glitching .hunter-glitch-noise {
    animation: none !important;
  }

  .hunter-glitch-overlay.is-open .hunter-glitch-modal {
    opacity: 1;
    transform: none;
  }
}
